[UPDATE] 1.069
Posted 2 hours ago
Update 1.069 New:
- Added 2 new drop systems to party Monsters to drop SOX & other items (such as elixirs, alchemy tablets, etc.)
- SOX System: This is additionally to the regular SOX drop system, meaning you can technically get 1 drop from each system by killing a single monster
- Some (non-sox) drops are obtainable from all mobs, while others can be dropped by certain monsters only. For example some items will be dropped by Dunhuang cave monsters only. The item pool contains over 230 items right now and may vary over time, meaning some items will be added and others removed.
- Party SOX drop system will roll for a drop on each rarity group (star, moon, sun) per monster, just as a the regular SOX system.
- Party SOX rate is overall higher than the solo SOX drop rate
- There are several modifiers that will affect BOTH systems
- Party Champions & Party Giants have an increased drop chance
- Killing monsters above your level (up to a maximum of 10 level) will increase your drop chance. Killing monsters below your level decreases (up to a maximum of 10 level) your drop chance significantly
- Each party member does increase the drop chance (yourself excluded)
- Killing Dunhuang Stone Cave monsters will increase your drop chance based on the floor (higher floor = higher drop chance)
- Both systems only apply if:
- killer is in a full share party with at least 3 members
- party members are relatively close to each other
- level between all party members don't differ more than 10 levels
- killed monster level does not differ more than 10 levels
- killed monster is a party monster
- Added a new button in your inventory to sort & auto-stack items in inventory & chest. Chest must be opened to be sorted.
- Added 12 new quests
- Added a few new desctructable environmental objects (quest related)
- Added 1 new NPC